Wildlife net-gamekeepers using sensor network

Leonardo M. Trejos, Masaru Kamada, Tatsuhiro Yonekura, Md. Mamun Ibne Reaz

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Wildlife lies in vast and wide areas where human gamekeepers work as protectors. The task of recognizing poachers in protected areas is tedious, tiring, and requires huge manpower and computational overhead. A fully automated system cannot accurately identify every such poacher. This paper proposes a conceptual system based on sensor network, which will provide amusement for cyberspace gamekeepers while protecting the wildlife. For this, the sensory data from the park is mapped to a game-like virtual environment. Cyberspace gamekeepers will access the system and play the game. While playing, they will help to conserve the wildlife in national parks by pattern recognition of intruders in the game. The sensor network in the proposed system will use microphone, accelerometers and wireless transmission system.

Original languageEnglish
Title of host publicationProceedings of the 6th ACM SIGCOMM Workshop on Network and System Support for Games, NetGames '07
Pages67-69
Number of pages3
DOIs
Publication statusPublished - 2007
Externally publishedYes
Event6th ACM SIGCOMM Workshop on Network and System Support for Games, NetGames '07 - Melbourne, VIC
Duration: 19 Sep 200720 Sep 2007

Other

Other6th ACM SIGCOMM Workshop on Network and System Support for Games, NetGames '07
CityMelbourne, VIC
Period19/9/0720/9/07

Fingerprint

Sensor networks
Microphones
Accelerometers
Virtual reality
Pattern recognition

Keywords

  • Game modification
  • Nature conservation
  • Network monitoring
  • Pattern recognition

ASJC Scopus subject areas

  • Artificial Intelligence
  • Computer Graphics and Computer-Aided Design
  • Computer Networks and Communications
  • Human-Computer Interaction

Cite this

Trejos, L. M., Kamada, M., Yonekura, T., & Ibne Reaz, M. M. (2007). Wildlife net-gamekeepers using sensor network. In Proceedings of the 6th ACM SIGCOMM Workshop on Network and System Support for Games, NetGames '07 (pp. 67-69) https://doi.org/10.1145/1326257.1326269

Wildlife net-gamekeepers using sensor network. / Trejos, Leonardo M.; Kamada, Masaru; Yonekura, Tatsuhiro; Ibne Reaz, Md. Mamun.

Proceedings of the 6th ACM SIGCOMM Workshop on Network and System Support for Games, NetGames '07. 2007. p. 67-69.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Trejos, LM, Kamada, M, Yonekura, T & Ibne Reaz, MM 2007, Wildlife net-gamekeepers using sensor network. in Proceedings of the 6th ACM SIGCOMM Workshop on Network and System Support for Games, NetGames '07. pp. 67-69, 6th ACM SIGCOMM Workshop on Network and System Support for Games, NetGames '07, Melbourne, VIC, 19/9/07. https://doi.org/10.1145/1326257.1326269
Trejos LM, Kamada M, Yonekura T, Ibne Reaz MM. Wildlife net-gamekeepers using sensor network. In Proceedings of the 6th ACM SIGCOMM Workshop on Network and System Support for Games, NetGames '07. 2007. p. 67-69 https://doi.org/10.1145/1326257.1326269
Trejos, Leonardo M. ; Kamada, Masaru ; Yonekura, Tatsuhiro ; Ibne Reaz, Md. Mamun. / Wildlife net-gamekeepers using sensor network. Proceedings of the 6th ACM SIGCOMM Workshop on Network and System Support for Games, NetGames '07. 2007. pp. 67-69
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