Usability evaluation for history educational games

Wong Seng Yue, Nor Azan Mat Zin

Research output: Chapter in Book/Report/Conference proceedingConference contribution

20 Citations (Scopus)

Abstract

The potential for integration of digital games and learning becomes ever more significant recently. One of the goals in educational game design is to create engaging and immersive learning experiences for delivering specified learning goals, outcomes and experiences. However, there is limited number of research done on game usability or quality of game user interface. Failure to design usable game interfaces can interfere with the larger goal of creating a compelling experience for users and can have a negative effect on the overall quality and success of a game. In this paper, we review usability problems identified by previous researchers and propose a history educational game design which includes pedagogical and game design component. Some snapshots of our game module are also presented. Finally we present a usability evaluation method for history educational game design. From our critical literature reviews, we also proposed six constructs which are interface, mechanics, gameplay, playability, feedback and immersion for usability evaluation.

Original languageEnglish
Title of host publicationACM International Conference Proceeding Series
Pages1019-1025
Number of pages7
Volume403
DOIs
Publication statusPublished - 2009
Event2nd International Conference on Interaction Sciences: Information Technology, Culture and Human, ICIS 2009 - Seoul
Duration: 24 Nov 200926 Nov 2009

Other

Other2nd International Conference on Interaction Sciences: Information Technology, Culture and Human, ICIS 2009
CitySeoul
Period24/11/0926/11/09

Fingerprint

User interfaces
Interfaces (computer)
Mechanics
Feedback

Keywords

  • Digital educational game
  • History educational game design
  • Usability

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Networks and Communications
  • Computer Vision and Pattern Recognition
  • Software

Cite this

Yue, W. S., & Mat Zin, N. A. (2009). Usability evaluation for history educational games. In ACM International Conference Proceeding Series (Vol. 403, pp. 1019-1025) https://doi.org/10.1145/1655925.1656110

Usability evaluation for history educational games. / Yue, Wong Seng; Mat Zin, Nor Azan.

ACM International Conference Proceeding Series. Vol. 403 2009. p. 1019-1025.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Yue, WS & Mat Zin, NA 2009, Usability evaluation for history educational games. in ACM International Conference Proceeding Series. vol. 403, pp. 1019-1025, 2nd International Conference on Interaction Sciences: Information Technology, Culture and Human, ICIS 2009, Seoul, 24/11/09. https://doi.org/10.1145/1655925.1656110
Yue WS, Mat Zin NA. Usability evaluation for history educational games. In ACM International Conference Proceeding Series. Vol. 403. 2009. p. 1019-1025 https://doi.org/10.1145/1655925.1656110
Yue, Wong Seng ; Mat Zin, Nor Azan. / Usability evaluation for history educational games. ACM International Conference Proceeding Series. Vol. 403 2009. pp. 1019-1025
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