Range detection approach in interactive virtual heritage walkthrough

M. S. Sunar, Abdullah Mohd. Zin, T. M T Sembok

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

Exploring virtual world will give a memorable experience to the users. Generally, they are expecting smooth navigation with high quality image drawn into their eyes. Nevertheless, when the virtual world is growing simultaneously with the number of objects, the navigation will be detained. Yet, the frame rates can become unacceptable. In this paper, we present and examine range detection approach for view frustum culling to effectively speed-up the interactive virtual heritage project namely Ancient Malacca Virtual Walkthrough. Normal six plane view frustum culling approach use the plane equation to test whether objects is within the visible region. However, range detection approach is different with normal six plane view frustum. It is based on camera referential point and tests the objects if they are in the viewing range. The results show that this approach is able to increase the rendering performance of the virtual walkthrough without sacrificing the visual quality.

Original languageEnglish
Title of host publicationProceedings - 16th International Conference on Artificial Reality and Telexistence - Workshops, ICAT 2006
Pages599-602
Number of pages4
DOIs
Publication statusPublished - 2006
Event16th International Conference on Artificial Reality and Telexistence - Workshops, ICAT 2006 - Hangzhou
Duration: 29 Nov 20061 Dec 2006

Other

Other16th International Conference on Artificial Reality and Telexistence - Workshops, ICAT 2006
CityHangzhou
Period29/11/061/12/06

Fingerprint

Navigation
Image quality
Cameras
performance
experience

ASJC Scopus subject areas

  • Computer Science(all)
  • Human-Computer Interaction
  • Communication

Cite this

Sunar, M. S., Mohd. Zin, A., & Sembok, T. M. T. (2006). Range detection approach in interactive virtual heritage walkthrough. In Proceedings - 16th International Conference on Artificial Reality and Telexistence - Workshops, ICAT 2006 (pp. 599-602). [4089321] https://doi.org/10.1109/ICAT.2006.102

Range detection approach in interactive virtual heritage walkthrough. / Sunar, M. S.; Mohd. Zin, Abdullah; Sembok, T. M T.

Proceedings - 16th International Conference on Artificial Reality and Telexistence - Workshops, ICAT 2006. 2006. p. 599-602 4089321.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Sunar, MS, Mohd. Zin, A & Sembok, TMT 2006, Range detection approach in interactive virtual heritage walkthrough. in Proceedings - 16th International Conference on Artificial Reality and Telexistence - Workshops, ICAT 2006., 4089321, pp. 599-602, 16th International Conference on Artificial Reality and Telexistence - Workshops, ICAT 2006, Hangzhou, 29/11/06. https://doi.org/10.1109/ICAT.2006.102
Sunar MS, Mohd. Zin A, Sembok TMT. Range detection approach in interactive virtual heritage walkthrough. In Proceedings - 16th International Conference on Artificial Reality and Telexistence - Workshops, ICAT 2006. 2006. p. 599-602. 4089321 https://doi.org/10.1109/ICAT.2006.102
Sunar, M. S. ; Mohd. Zin, Abdullah ; Sembok, T. M T. / Range detection approach in interactive virtual heritage walkthrough. Proceedings - 16th International Conference on Artificial Reality and Telexistence - Workshops, ICAT 2006. 2006. pp. 599-602
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