Playability assessment for educational computer games

Pilot study for model development

Hasiah Mohamed, Azizah Jaafar

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

This study used the partial least squares (PLS) and structural equation modeling (SEM) tool to examine evaluation constructs that are appropriate to evaluate educational computer games (ECG) by real users. The focus of the evaluation constructs are for evaluating ECG that still in the development process. There are five constructs that being derived from heuristic evaluation for ECG known as Playability Heuristic Evaluation for Educational Computer Games (PHEG) that being developed to evaluate ECG by expert evaluators. The constructs are interface (10), educational element (6), content (6), playability (7) and multimedia (8). Total numbers of items for the five constructs are 37. Statistical results confirm that all of the five constructs and 29 items are important to be included in evaluating ECG. The results, besides indicating the suitability of the PLS in statistical analysis, has also contributed to a better understanding of constructs needed in evaluating ECG that still in the development process that has not been tested. Findings are useful for game developers and educational technologist to have a validated model and questionnaire that can be used to evaluate ECG. The result of the evaluation using the proposed model can be used to enhance the ECG before it can be released. Limitations and suggestions for future research are also included.

Original languageEnglish
Title of host publicationLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Pages396-407
Number of pages12
Volume8237 LNCS
DOIs
Publication statusPublished - 2013
Event3rd International Visual Informatics Conference, IVIC 2013 - Selangor
Duration: 13 Nov 201315 Nov 2013

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume8237 LNCS
ISSN (Print)03029743
ISSN (Electronic)16113349

Other

Other3rd International Visual Informatics Conference, IVIC 2013
CitySelangor
Period13/11/1315/11/13

Fingerprint

Educational Games
Computer games
Computer Games
Evaluation
Partial Least Squares
Model
Development Process
Evaluate
Heuristics
Structural Equation Modeling
Questionnaire
Statistical Analysis
Multimedia
Statistical methods
Game

Keywords

  • interface
  • model
  • playability assessment for educational computer games
  • usability

ASJC Scopus subject areas

  • Computer Science(all)
  • Theoretical Computer Science

Cite this

Mohamed, H., & Jaafar, A. (2013). Playability assessment for educational computer games: Pilot study for model development. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8237 LNCS, pp. 396-407). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 8237 LNCS). https://doi.org/10.1007/978-3-319-02958-0_36

Playability assessment for educational computer games : Pilot study for model development. / Mohamed, Hasiah; Jaafar, Azizah.

Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). Vol. 8237 LNCS 2013. p. 396-407 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 8237 LNCS).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Mohamed, H & Jaafar, A 2013, Playability assessment for educational computer games: Pilot study for model development. in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). vol. 8237 LNCS, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 8237 LNCS, pp. 396-407, 3rd International Visual Informatics Conference, IVIC 2013, Selangor, 13/11/13. https://doi.org/10.1007/978-3-319-02958-0_36
Mohamed H, Jaafar A. Playability assessment for educational computer games: Pilot study for model development. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). Vol. 8237 LNCS. 2013. p. 396-407. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)). https://doi.org/10.1007/978-3-319-02958-0_36
Mohamed, Hasiah ; Jaafar, Azizah. / Playability assessment for educational computer games : Pilot study for model development. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). Vol. 8237 LNCS 2013. pp. 396-407 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)).
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