Impact of games on motivation, attention and skills in pre-school children

Ismail Irwan Mahazir, Anis Siti Khadijah, Mohd Erfy Ismail, Ismail Kamaruzzaman, Norazah Mohd Nordin

Research output: Contribution to journalArticle

2 Citations (Scopus)

Abstract

Games are an effective learning medium for pre-school children. Nevertheless, the study on the use of games on motivation, attention and skills among pre-school children is still lacking. On the other hand, the effects of game use on motivation, attention and skills are only focused on secondary and tertiary students. Therefore, this study is to examine the effects of the game on motivation, attention and skill from the pre-school teacher's view. This study is a qualitative case study using interview method. Interviews were conducted on three pre-school teachers from different schools around Batu Pahat, Johor. This data was processed through a peer review of trust authentication tasks. The result of this study showed that the use of games can increase the motivation of pre-school children. Additionally, the effects of the game can attract the attention of children and it can help to improve the pre-school children's skills. The implications of this study can be used to measure the development of games for pre-school children and not only to the secondary and tertiary level.

Original languageEnglish
Article number31
Pages (from-to)157-159
Number of pages3
JournalInternational Journal of Advanced Trends in Computer Science and Engineering
Volume8
Issue number1.3 S1
DOIs
Publication statusPublished - 1 Jan 2019

Fingerprint

Authentication
Students

Keywords

  • Educational games
  • Motivation and effects of games
  • Pre-school children

ASJC Scopus subject areas

  • Computer Science (miscellaneous)
  • Electrical and Electronic Engineering

Cite this

Impact of games on motivation, attention and skills in pre-school children. / Irwan Mahazir, Ismail; Siti Khadijah, Anis; Ismail, Mohd Erfy; Kamaruzzaman, Ismail; Nordin, Norazah Mohd.

In: International Journal of Advanced Trends in Computer Science and Engineering, Vol. 8, No. 1.3 S1, 31, 01.01.2019, p. 157-159.

Research output: Contribution to journalArticle

Irwan Mahazir, Ismail ; Siti Khadijah, Anis ; Ismail, Mohd Erfy ; Kamaruzzaman, Ismail ; Nordin, Norazah Mohd. / Impact of games on motivation, attention and skills in pre-school children. In: International Journal of Advanced Trends in Computer Science and Engineering. 2019 ; Vol. 8, No. 1.3 S1. pp. 157-159.
@article{bb7f299273c4435f96b7aaeac5f79544,
title = "Impact of games on motivation, attention and skills in pre-school children",
abstract = "Games are an effective learning medium for pre-school children. Nevertheless, the study on the use of games on motivation, attention and skills among pre-school children is still lacking. On the other hand, the effects of game use on motivation, attention and skills are only focused on secondary and tertiary students. Therefore, this study is to examine the effects of the game on motivation, attention and skill from the pre-school teacher's view. This study is a qualitative case study using interview method. Interviews were conducted on three pre-school teachers from different schools around Batu Pahat, Johor. This data was processed through a peer review of trust authentication tasks. The result of this study showed that the use of games can increase the motivation of pre-school children. Additionally, the effects of the game can attract the attention of children and it can help to improve the pre-school children's skills. The implications of this study can be used to measure the development of games for pre-school children and not only to the secondary and tertiary level.",
keywords = "Educational games, Motivation and effects of games, Pre-school children",
author = "{Irwan Mahazir}, Ismail and {Siti Khadijah}, Anis and Ismail, {Mohd Erfy} and Ismail Kamaruzzaman and Nordin, {Norazah Mohd}",
year = "2019",
month = "1",
day = "1",
doi = "10.30534/ijatcse/2019/3181.32019",
language = "English",
volume = "8",
pages = "157--159",
journal = "International Journal of Advanced Trends in Computer Science and Engineering",
issn = "2278-3091",
publisher = "World Academy of Research in Science and Engineering",
number = "1.3 S1",

}

TY - JOUR

T1 - Impact of games on motivation, attention and skills in pre-school children

AU - Irwan Mahazir, Ismail

AU - Siti Khadijah, Anis

AU - Ismail, Mohd Erfy

AU - Kamaruzzaman, Ismail

AU - Nordin, Norazah Mohd

PY - 2019/1/1

Y1 - 2019/1/1

N2 - Games are an effective learning medium for pre-school children. Nevertheless, the study on the use of games on motivation, attention and skills among pre-school children is still lacking. On the other hand, the effects of game use on motivation, attention and skills are only focused on secondary and tertiary students. Therefore, this study is to examine the effects of the game on motivation, attention and skill from the pre-school teacher's view. This study is a qualitative case study using interview method. Interviews were conducted on three pre-school teachers from different schools around Batu Pahat, Johor. This data was processed through a peer review of trust authentication tasks. The result of this study showed that the use of games can increase the motivation of pre-school children. Additionally, the effects of the game can attract the attention of children and it can help to improve the pre-school children's skills. The implications of this study can be used to measure the development of games for pre-school children and not only to the secondary and tertiary level.

AB - Games are an effective learning medium for pre-school children. Nevertheless, the study on the use of games on motivation, attention and skills among pre-school children is still lacking. On the other hand, the effects of game use on motivation, attention and skills are only focused on secondary and tertiary students. Therefore, this study is to examine the effects of the game on motivation, attention and skill from the pre-school teacher's view. This study is a qualitative case study using interview method. Interviews were conducted on three pre-school teachers from different schools around Batu Pahat, Johor. This data was processed through a peer review of trust authentication tasks. The result of this study showed that the use of games can increase the motivation of pre-school children. Additionally, the effects of the game can attract the attention of children and it can help to improve the pre-school children's skills. The implications of this study can be used to measure the development of games for pre-school children and not only to the secondary and tertiary level.

KW - Educational games

KW - Motivation and effects of games

KW - Pre-school children

UR - http://www.scopus.com/inward/record.url?scp=85074075440&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=85074075440&partnerID=8YFLogxK

U2 - 10.30534/ijatcse/2019/3181.32019

DO - 10.30534/ijatcse/2019/3181.32019

M3 - Article

AN - SCOPUS:85074075440

VL - 8

SP - 157

EP - 159

JO - International Journal of Advanced Trends in Computer Science and Engineering

JF - International Journal of Advanced Trends in Computer Science and Engineering

SN - 2278-3091

IS - 1.3 S1

M1 - 31

ER -