Game design for acquired brain injury cognitive rehabilitation: A conceptual framework

Ahmed Mohammed Elaklouk, Nor Azan Mat Zin, Azrulhizam Shapi`i

Research output: Chapter in Book/Report/Conference proceedingConference contribution

8 Citations (Scopus)

Abstract

Acquired brain injury, such as traumatic brain injury and stroke, is the leading cause of long term disabilities in most countries. In rehabilitation, two critical issues are the increasing number of patients and heterogeneity of impairments lead to limit human resources, facilities resulting in high cost of rehabilitation treatment; and the patients' perceptions that traditional rehabilitation exercises are boring which lead them to neglect the prescribed exercises. Currently, there is no specific standard and guideline to deliver feasible and effective game-based rehabilitation intervention. Hence, in this paper, a conceptual framework is proposed to guide the designing of effective and efficient games for acquired brain injury cognitive rehabilitation. The conceptual framework is developed by investigating serious games and rehabilitation related frameworks and literatures.

Original languageEnglish
Title of host publicationLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Pages218-230
Number of pages13
Volume8237 LNCS
DOIs
Publication statusPublished - 2013
Event3rd International Visual Informatics Conference, IVIC 2013 - Selangor
Duration: 13 Nov 201315 Nov 2013

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume8237 LNCS
ISSN (Print)03029743
ISSN (Electronic)16113349

Other

Other3rd International Visual Informatics Conference, IVIC 2013
CitySelangor
Period13/11/1315/11/13

Fingerprint

Game Design
Rehabilitation
Patient rehabilitation
Brain
Exercise
Game
Serious Games
Human Resources
Boring
Disability
Stroke
Framework
Personnel
Costs
Term

Keywords

  • brain injury
  • cognitive rehabilitation
  • game design
  • serious games

ASJC Scopus subject areas

  • Computer Science(all)
  • Theoretical Computer Science

Cite this

Elaklouk, A. M., Mat Zin, N. A., & Shapi`i, A. (2013). Game design for acquired brain injury cognitive rehabilitation: A conceptual framework. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8237 LNCS, pp. 218-230). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 8237 LNCS). https://doi.org/10.1007/978-3-319-02958-0_21

Game design for acquired brain injury cognitive rehabilitation : A conceptual framework. / Elaklouk, Ahmed Mohammed; Mat Zin, Nor Azan; Shapi`i, Azrulhizam.

Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). Vol. 8237 LNCS 2013. p. 218-230 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 8237 LNCS).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Elaklouk, AM, Mat Zin, NA & Shapi`i, A 2013, Game design for acquired brain injury cognitive rehabilitation: A conceptual framework. in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). vol. 8237 LNCS, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 8237 LNCS, pp. 218-230, 3rd International Visual Informatics Conference, IVIC 2013, Selangor, 13/11/13. https://doi.org/10.1007/978-3-319-02958-0_21
Elaklouk AM, Mat Zin NA, Shapi`i A. Game design for acquired brain injury cognitive rehabilitation: A conceptual framework. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). Vol. 8237 LNCS. 2013. p. 218-230. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)). https://doi.org/10.1007/978-3-319-02958-0_21
Elaklouk, Ahmed Mohammed ; Mat Zin, Nor Azan ; Shapi`i, Azrulhizam. / Game design for acquired brain injury cognitive rehabilitation : A conceptual framework. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). Vol. 8237 LNCS 2013. pp. 218-230 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)).
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