Familiarity in team-based online games: The interplay between player familiarity and the concepts of social presence, team trust, and performance

Matthew Hudson, Paul Cairns, Nordin Aliimran

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Citations (Scopus)

Abstract

Team-based gaming is now among the most popular forms of gaming, with games like League of Legends and Dota 2 attracting millions of players around the world. It is generally held that playing digital games with friends offers a different gaming experience to strangers. However the interplay between familiarity and social presence, a core experience in shared virtual environments, has yet to be thoroughly explored. This paper presents the results of a user experience survey of 821 gamers, which aimed to explore the interplay between familiarity and social presence. The results showed an interplay between familiarity and the social presence players felt with their team-mates, however this interplay varied across the various games in this study.

Original languageEnglish
Title of host publicationAdvances in Visual Informatics - 4th International Visual Informatics Conference, IVIC 2015, Proceedings
PublisherSpringer Verlag
Pages140-151
Number of pages12
Volume9429
ISBN (Print)9783319259383, 9783319259383
DOIs
Publication statusPublished - 2015
Event4th International Visual Informatics Conference, IVIC 2015 - Bangi, Malaysia
Duration: 17 Nov 201519 Nov 2015

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume9429
ISSN (Print)03029743
ISSN (Electronic)16113349

Other

Other4th International Visual Informatics Conference, IVIC 2015
CountryMalaysia
CityBangi
Period17/11/1519/11/15

Fingerprint

Gaming
Virtual reality
Game
User Experience
Virtual Environments
Concepts
Experience

Keywords

  • Competition
  • Cooperation
  • Performance
  • Social presence
  • Team-based games
  • Trust

ASJC Scopus subject areas

  • Computer Science(all)
  • Theoretical Computer Science

Cite this

Hudson, M., Cairns, P., & Aliimran, N. (2015). Familiarity in team-based online games: The interplay between player familiarity and the concepts of social presence, team trust, and performance. In Advances in Visual Informatics - 4th International Visual Informatics Conference, IVIC 2015, Proceedings (Vol. 9429, pp. 140-151). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 9429). Springer Verlag. https://doi.org/10.1007/978-3-319-25939-0_13

Familiarity in team-based online games : The interplay between player familiarity and the concepts of social presence, team trust, and performance. / Hudson, Matthew; Cairns, Paul; Aliimran, Nordin.

Advances in Visual Informatics - 4th International Visual Informatics Conference, IVIC 2015, Proceedings. Vol. 9429 Springer Verlag, 2015. p. 140-151 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 9429).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Hudson, M, Cairns, P & Aliimran, N 2015, Familiarity in team-based online games: The interplay between player familiarity and the concepts of social presence, team trust, and performance. in Advances in Visual Informatics - 4th International Visual Informatics Conference, IVIC 2015, Proceedings. vol. 9429, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 9429, Springer Verlag, pp. 140-151, 4th International Visual Informatics Conference, IVIC 2015, Bangi, Malaysia, 17/11/15. https://doi.org/10.1007/978-3-319-25939-0_13
Hudson M, Cairns P, Aliimran N. Familiarity in team-based online games: The interplay between player familiarity and the concepts of social presence, team trust, and performance. In Advances in Visual Informatics - 4th International Visual Informatics Conference, IVIC 2015, Proceedings. Vol. 9429. Springer Verlag. 2015. p. 140-151. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)). https://doi.org/10.1007/978-3-319-25939-0_13
Hudson, Matthew ; Cairns, Paul ; Aliimran, Nordin. / Familiarity in team-based online games : The interplay between player familiarity and the concepts of social presence, team trust, and performance. Advances in Visual Informatics - 4th International Visual Informatics Conference, IVIC 2015, Proceedings. Vol. 9429 Springer Verlag, 2015. pp. 140-151 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)).
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