Design science paradigm in the development of serious game for cognitive rehabilitation

Nor Azan Mat Zin, Ahmed Mohammed Elaklouk

Research output: Contribution to journalArticle

3 Citations (Scopus)

Abstract

The use of serious games in cognitive rehabilitation would be invaluable to the rehabilitation process and provide advantages that may not be available in conventional rehabilitation. Although many recent game-based interventions for cognitive rehabilitation have been reported in the literature, not much knowledge is available on the best approach to developing usable games for individuals with cognitive disabilities. Therefore, Design Science approach was adopted to find a solution to this problem. This paper explores an existing Design Science framework and methodology, which are then combined and reduced into one single framework. This paper further examines how this framework can be used as a means to develop an artefact that can be used as a guideline in developing serious games for cognitive rehabilitation. The Design Science paradigm works well for the development of serious game for cognitive rehabilitation. This paper concludes with a discussion of the research contributions.

Original languageEnglish
Pages (from-to)118-124
Number of pages7
JournalInternational Journal on Advanced Science, Engineering and Information Technology
Volume7
Issue number1
DOIs
Publication statusPublished - 2017

Fingerprint

rehabilitation (people)
Patient rehabilitation
Rehabilitation
Artifacts
Serious games
Guidelines
Research

Keywords

  • Cognitive rehabilitation
  • Design science
  • Serious games

ASJC Scopus subject areas

  • Agricultural and Biological Sciences(all)
  • Computer Science(all)
  • Engineering(all)

Cite this

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