Back propagation neural network experiment on team matchmaking MOBA game

Evawaty Tanuar, Bahtiar Saleh Abbas, Agung Trisetyarso, Chul Ho Kang, Ford Lumban Gaol, Wayan Suparta

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Backpropagation is one of the famous method for learning, Implementing Backpropagation techniques in games is part of AI in game. This paper aim to analyzed the best team composition in a Moba Game type in learning using neural network. Mobile Legend: Bang Bang is one of MOBA game for mobile phone. In this experiment, the 2 hidden layers back-propagation neural network algorithm is used to analyze the Mobile Legend game. 5000 training steps was done to reach the stability. This also a way of learning to find the best composition in a team played. Research in area AI and game is very wide and open, a huge opportunity to be explore in future. The objective of this research is to produce the good combination of team which can be resulted in a greater winning chance.

Original languageEnglish
Title of host publication2018 International Conference on Information and Communications Technology, ICOIACT 2018
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages240-243
Number of pages4
Volume2018-January
ISBN (Electronic)9781538609545
DOIs
Publication statusPublished - 26 Apr 2018
Externally publishedYes
Event1st International Conference on Information and Communications Technology, ICOIACT 2018 - Yogyakarta, Indonesia
Duration: 6 Mar 20187 Mar 2018

Other

Other1st International Conference on Information and Communications Technology, ICOIACT 2018
CountryIndonesia
CityYogyakarta
Period6/3/187/3/18

Fingerprint

Matchmaking
Back-propagation Neural Network
games
Backpropagation
Game
Neural networks
learning
Experiment
Experiments
Back Propagation
Chemical analysis
Mobile phones
Network Algorithms
Mobile Phone
education
Neural Networks
Learning

Keywords

  • AI learning
  • back propagation
  • game
  • matchmaking
  • neural network

ASJC Scopus subject areas

  • Information Systems
  • Computer Networks and Communications
  • Hardware and Architecture
  • Control and Optimization
  • Instrumentation

Cite this

Tanuar, E., Abbas, B. S., Trisetyarso, A., Kang, C. H., Gaol, F. L., & Suparta, W. (2018). Back propagation neural network experiment on team matchmaking MOBA game. In 2018 International Conference on Information and Communications Technology, ICOIACT 2018 (Vol. 2018-January, pp. 240-243). Institute of Electrical and Electronics Engineers Inc.. https://doi.org/10.1109/ICOIACT.2018.8350796

Back propagation neural network experiment on team matchmaking MOBA game. / Tanuar, Evawaty; Abbas, Bahtiar Saleh; Trisetyarso, Agung; Kang, Chul Ho; Gaol, Ford Lumban; Suparta, Wayan.

2018 International Conference on Information and Communications Technology, ICOIACT 2018. Vol. 2018-January Institute of Electrical and Electronics Engineers Inc., 2018. p. 240-243.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Tanuar, E, Abbas, BS, Trisetyarso, A, Kang, CH, Gaol, FL & Suparta, W 2018, Back propagation neural network experiment on team matchmaking MOBA game. in 2018 International Conference on Information and Communications Technology, ICOIACT 2018. vol. 2018-January, Institute of Electrical and Electronics Engineers Inc., pp. 240-243, 1st International Conference on Information and Communications Technology, ICOIACT 2018, Yogyakarta, Indonesia, 6/3/18. https://doi.org/10.1109/ICOIACT.2018.8350796
Tanuar E, Abbas BS, Trisetyarso A, Kang CH, Gaol FL, Suparta W. Back propagation neural network experiment on team matchmaking MOBA game. In 2018 International Conference on Information and Communications Technology, ICOIACT 2018. Vol. 2018-January. Institute of Electrical and Electronics Engineers Inc. 2018. p. 240-243 https://doi.org/10.1109/ICOIACT.2018.8350796
Tanuar, Evawaty ; Abbas, Bahtiar Saleh ; Trisetyarso, Agung ; Kang, Chul Ho ; Gaol, Ford Lumban ; Suparta, Wayan. / Back propagation neural network experiment on team matchmaking MOBA game. 2018 International Conference on Information and Communications Technology, ICOIACT 2018. Vol. 2018-January Institute of Electrical and Electronics Engineers Inc., 2018. pp. 240-243
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