AHP-HeGES

Tools to evaluate usability of educational computer game (UsaECG)

Hasiah MohamedOmar, Azizah Jaafar

Research output: Chapter in Book/Report/Conference proceedingConference contribution

9 Citations (Scopus)

Abstract

Development of computer game for teaching and learning become popular nowadays. In order to develop a game that able to contribute to the teaching and learning process and at the same time, fun to be played by the users, a comprehensive evaluation technique is needed. Experts' involvement in the evaluation process able to help developers detect usability problem before the game can be used by users. Gathering experts to conduct an evaluation process is not an easy task. This is because experts have their own commitments. To overcome this problem, a tool known as AHP-HeGES was developed to assist in evaluation process. This tool is an online system that can be used by experts to conduct the evaluation process. Evaluation technique used are based on heuristic evaluation, known as Playability Heuristic Evaluation for Educational Computer Game (PHEG) that consists of five heuristics; interface, educational element, content, playability, and multimedia. This research is important to facilitate game developers in identifying elements that need to be improved before the final version is ready to be released.

Original languageEnglish
Title of host publicationProceedings - 2011 International Conference on User Science and Engineering, i-USEr 2011
Pages73-76
Number of pages4
DOIs
Publication statusPublished - 2011
Event2nd International Conference on User Science and Engineering, i-USEr 2011 - Selangor
Duration: 29 Nov 20111 Dec 2011

Other

Other2nd International Conference on User Science and Engineering, i-USEr 2011
CitySelangor
Period29/11/111/12/11

Fingerprint

Computer games
Teaching
Online systems

Keywords

  • interface
  • multimedia
  • playability
  • tool
  • usability of educational computer game

ASJC Scopus subject areas

  • Human-Computer Interaction

Cite this

MohamedOmar, H., & Jaafar, A. (2011). AHP-HeGES: Tools to evaluate usability of educational computer game (UsaECG). In Proceedings - 2011 International Conference on User Science and Engineering, i-USEr 2011 (pp. 73-76). [6150540] https://doi.org/10.1109/iUSEr.2011.6150540

AHP-HeGES : Tools to evaluate usability of educational computer game (UsaECG). / MohamedOmar, Hasiah; Jaafar, Azizah.

Proceedings - 2011 International Conference on User Science and Engineering, i-USEr 2011. 2011. p. 73-76 6150540.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

MohamedOmar, H & Jaafar, A 2011, AHP-HeGES: Tools to evaluate usability of educational computer game (UsaECG). in Proceedings - 2011 International Conference on User Science and Engineering, i-USEr 2011., 6150540, pp. 73-76, 2nd International Conference on User Science and Engineering, i-USEr 2011, Selangor, 29/11/11. https://doi.org/10.1109/iUSEr.2011.6150540
MohamedOmar H, Jaafar A. AHP-HeGES: Tools to evaluate usability of educational computer game (UsaECG). In Proceedings - 2011 International Conference on User Science and Engineering, i-USEr 2011. 2011. p. 73-76. 6150540 https://doi.org/10.1109/iUSEr.2011.6150540
MohamedOmar, Hasiah ; Jaafar, Azizah. / AHP-HeGES : Tools to evaluate usability of educational computer game (UsaECG). Proceedings - 2011 International Conference on User Science and Engineering, i-USEr 2011. 2011. pp. 73-76
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