Abstract
Long Term Evolution (LTE) network is a promising wireless technology which provides mobile users with high data rate and low latency. LTE has been developed by the 3rd Generation Partnership Project (3GPP) to improve the end to end system delay and support higher Quality of Services (QoS). However, 3GPP has not defined a firm provision to handle the scheduling process, so that scheduling becomes an open issue for researchers. Instead, they defined nine classes with their corresponding Quality of Services (QoS) requirements. In this paper, a novel scheduling algorithm is proposed based on class service using cooperative game theory technique. The available resources are fairly distributed among classes as proportion which results in higher fairness level among classes. In the second level, the users with tightest delay requirements are prioritized. The proposed algorithm is compared with Proportional Fairness (PF) and Exponential (EXP) rule algorithms in terms of throughput, delay and fairness index. The proposed model outperforms PF and EXP schemes in all comparative parameters.
Original language | English |
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Title of host publication | 2015 IEEE 12th Malaysia International Conference on Communications, MICC 2015 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 351-355 |
Number of pages | 5 |
ISBN (Electronic) | 9781509000197 |
DOIs | |
Publication status | Published - 27 Oct 2016 |
Event | 12th IEEE Malaysia International Conference on Communications, MICC 2015 - Kuching, Sarawak, Malaysia Duration: 23 Nov 2015 → 25 Nov 2015 |
Other
Other | 12th IEEE Malaysia International Conference on Communications, MICC 2015 |
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Country | Malaysia |
City | Kuching, Sarawak |
Period | 23/11/15 → 25/11/15 |
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Keywords
- 4G
- LTE
- QoS
- resource allocation
- scheduling
ASJC Scopus subject areas
- Computer Networks and Communications
- Signal Processing
- Instrumentation
Cite this
A novel scheduling algorithm based class-service using game theory for LTE network. / Hajjawi, Ayman; Ismail, Mahamod; Abdullah, Nor Fadzilah; Ramli, Nordin.
2015 IEEE 12th Malaysia International Conference on Communications, MICC 2015. Institute of Electrical and Electronics Engineers Inc., 2016. p. 351-355 7725461.Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
}
TY - GEN
T1 - A novel scheduling algorithm based class-service using game theory for LTE network
AU - Hajjawi, Ayman
AU - Ismail, Mahamod
AU - Abdullah, Nor Fadzilah
AU - Ramli, Nordin
PY - 2016/10/27
Y1 - 2016/10/27
N2 - Long Term Evolution (LTE) network is a promising wireless technology which provides mobile users with high data rate and low latency. LTE has been developed by the 3rd Generation Partnership Project (3GPP) to improve the end to end system delay and support higher Quality of Services (QoS). However, 3GPP has not defined a firm provision to handle the scheduling process, so that scheduling becomes an open issue for researchers. Instead, they defined nine classes with their corresponding Quality of Services (QoS) requirements. In this paper, a novel scheduling algorithm is proposed based on class service using cooperative game theory technique. The available resources are fairly distributed among classes as proportion which results in higher fairness level among classes. In the second level, the users with tightest delay requirements are prioritized. The proposed algorithm is compared with Proportional Fairness (PF) and Exponential (EXP) rule algorithms in terms of throughput, delay and fairness index. The proposed model outperforms PF and EXP schemes in all comparative parameters.
AB - Long Term Evolution (LTE) network is a promising wireless technology which provides mobile users with high data rate and low latency. LTE has been developed by the 3rd Generation Partnership Project (3GPP) to improve the end to end system delay and support higher Quality of Services (QoS). However, 3GPP has not defined a firm provision to handle the scheduling process, so that scheduling becomes an open issue for researchers. Instead, they defined nine classes with their corresponding Quality of Services (QoS) requirements. In this paper, a novel scheduling algorithm is proposed based on class service using cooperative game theory technique. The available resources are fairly distributed among classes as proportion which results in higher fairness level among classes. In the second level, the users with tightest delay requirements are prioritized. The proposed algorithm is compared with Proportional Fairness (PF) and Exponential (EXP) rule algorithms in terms of throughput, delay and fairness index. The proposed model outperforms PF and EXP schemes in all comparative parameters.
KW - 4G
KW - LTE
KW - QoS
KW - resource allocation
KW - scheduling
UR - http://www.scopus.com/inward/record.url?scp=84997427114&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84997427114&partnerID=8YFLogxK
U2 - 10.1109/MICC.2015.7725461
DO - 10.1109/MICC.2015.7725461
M3 - Conference contribution
AN - SCOPUS:84997427114
SP - 351
EP - 355
BT - 2015 IEEE 12th Malaysia International Conference on Communications, MICC 2015
PB - Institute of Electrical and Electronics Engineers Inc.
ER -